Driving Copilot growth across the Microsoft ecosystem.

Previously led AI admin tools for Viva, scaled Teams Walkie Talkie to reach 1M users, shipped Verizon’s Video on Demand, and redesigned global gaming platforms.

Generalist at

Designing for Growth

Policy Controls

Creating plug-and-play policies and platform-aligned UX to unblock enterprise adoption at scale.

Copilot Adoption

Scaling Copilot across the M365 ecosystem to drive 100M adoption.

Walkie Talkie

Growing MAU from 200K to 1M users in 3 months.

EXPERIENCE

EXPERIENCE

Microsoft


Verizon Connect


User Experience Designer

Game on Media



User Experience Designer

Entrepreneur

Apple

LG Electronics

Product Designer

Senior User Experience Designer

Design QA & Research

Internet, Adobe suite

2021 - NOW

2019 - 2021

2018 - 2019

2016 - 2018

2014 - 2016


FPJ Tech

2013 - 2014


2009 - 2012


Instructor, young explorer

ABOUT ME

ABOUT ME

I've been working as a product designer for the past 10 years, creating useful products for real people - now with a special interest in the human-AI relationship. My story with design dates back to a time when flash websites with music were cool (and they were!). Collaborative mindset, I always go macro before ever going micro, I always consider the broader impacts of my decisions beyond just the product or feature on scope.

Questions? This might help

  • Yes. I operate as a generalist and regularly lead design across the full product lifecycle. I move from zero-to-one strategy to detailed interaction design, depending on the maturity of the problem space. For example, on Copilot and Walkie Talkie, I’ve defined product direction through user research, aligned cross-functional stakeholders, prototyped solutions in Figma, and worked closely with engineering to ship high-quality UI. I’m comfortable shifting altitudes, whether reframing a vague brief or refining edge cases in delivery.

  • For our Copilot push to 100M MAU, the goal was loosely defined: 'drive free user adoption.' I led structured explorations across Windows and Teams, mapping personas, pain points, and surface opportunities. I reframed the ask into high-reach experiments like lock screen nudges and persona-specific prompts, aligning partners across orgs.

  • In a MAC controls project, the PM pushed to surface all features on L1. I disagreed based on usability and scalability. I ran a pattern audit, aligned with the MAC design lead, and validated L2 categorization via research. This helped us land on a scalable, plug-and-play panel UX that balanced admin needs with clarity.

  • I flex fidelity based on risk and visibility. For Copilot entry point experiments, I used fast, low-fidelity Figma mocks to align partners, then polished selectively for leadership reviews. This let us move quickly while still getting buy-in from senior stakeholders.

  • I lead by raising the bar across teams. Running async critiques, mentoring junior ICs, and driving pattern alignment across internal tools. On MAC, I initiated critiques with external teams and brought consistency across admin surfaces. My goal is always to increase velocity and coherence.